|
Tachyon (current)
Current Main Branch
|
#include <TachyonOptiXShaders.h>
Data Fields | |
| float3 * | start |
| float3 * | end |
| float * | radius |
Definition at line 293 of file TachyonOptiXShaders.h.
| float3* CylinderArraySBT::end |
Definition at line 295 of file TachyonOptiXShaders.h.
Referenced by __intersection__cylinder_array_color(), and get_shadevars_cylinder_array().
| float* CylinderArraySBT::radius |
Definition at line 296 of file TachyonOptiXShaders.h.
Referenced by __intersection__cylinder_array_color().
| float3* CylinderArraySBT::start |
Definition at line 294 of file TachyonOptiXShaders.h.
Referenced by __intersection__cylinder_array_color(), and get_shadevars_cylinder_array().
1.8.14